Goonstation Forums
Tie action speed to Health/Stamina, and other factors - Printable Version

+- Goonstation Forums (https://forum.ss13.co)
+-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6)
+--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8)
+--- Thread: Tie action speed to Health/Stamina, and other factors (/showthread.php?tid=11275)



Tie action speed to Health/Stamina, and other factors - Frank_Stein - 11-10-2018

You know how when you perform actions they take a bit of time? Well, what if when you were in good condition you performed things faster, and when in worse condition slower?

If damage were to be added to limbs, a healthy arm could perform actions better, while a injured one would be more likely to stumble and go slower, or to misfire in a direction. A healthy leg could move you faster than in injured one.


RE: Tie action speed to Health/Stamina, and other factors - Technature - 11-10-2018

I dunno, seems like an unnecessary complication.

Another thing for people to complain about moments after they die.

"If I wasn't shot before that table wouldn't have been at 95%, it'd be done and the fucker wouldn't have gotten to me."