Tie action speed to Health/Stamina, and other factors - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Tie action speed to Health/Stamina, and other factors (/showthread.php?tid=11275) |
Tie action speed to Health/Stamina, and other factors - Frank_Stein - 11-10-2018 You know how when you perform actions they take a bit of time? Well, what if when you were in good condition you performed things faster, and when in worse condition slower? If damage were to be added to limbs, a healthy arm could perform actions better, while a injured one would be more likely to stumble and go slower, or to misfire in a direction. A healthy leg could move you faster than in injured one. RE: Tie action speed to Health/Stamina, and other factors - Technature - 11-10-2018 I dunno, seems like an unnecessary complication. Another thing for people to complain about moments after they die. "If I wasn't shot before that table wouldn't have been at 95%, it'd be done and the fucker wouldn't have gotten to me." |