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Bloody Batons/Sabers - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Bloody Batons/Sabers (/showthread.php?tid=1117) |
Bloody Batons/Sabers - Weavel - 06-14-2013 bloody batons and sabers still have the same sprite for blood when they're turned on/off which is an ancient glitch and is still dumb Re: Bloody Batons/Sabers - Klayboxx - 06-14-2013 Yup, if you get sabers bloody they always look drawn and batons always look off. Pro programming Re: Bloody Batons/Sabers - Dauntasa - 06-14-2013 how can you even get a saber bloody it's like a laser or some shit that doesn't even make sense Re: Bloody Batons/Sabers - Klayboxx - 06-14-2013 Dauntasa Wrote:how can you even get a saber bloody It's just an overlay, don't question it! Old bug csaber - wabash1 - 06-27-2013 This got me murdered recently so: A retracted csaber has the same sprite as an extended one on the ground if it has blood on it. Re: Old bug csaber - Nautilus - 06-27-2013 Its pretty noticeable for e-swords, but its a bug that effects anything that is coated in blood. Sprites will just cease to update when bloodied - it makes tasers charges harder to determine, it makes batons look ooff when they may have been activated. It has been a bug since the dawn of being able to draw blood in this game, it should get fixed. RE: Bloody Batons/Sabers - ZeWaka - 07-01-2018 this is like unfixable or something iirc it's like really oldcode or part of byond or something RE: Bloody Batons/Sabers - MrMagolor - 07-06-2018 (07-01-2018, 11:49 PM)ZeWaka Wrote: this is like unfixable or something iirc So... Feature? RE: Bloody Batons/Sabers - Mordent - 07-06-2018 I actually think I can fix this. Someone heckle me on Discord tonight and I'll see what I can do. RE: Bloody Batons/Sabers - MrMagolor - 07-06-2018 This also applies to ore scoops. |