Flipping to "Jump" - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Flipping to "Jump" (/showthread.php?tid=11163) |
Flipping to "Jump" - Frank_Stein - 10-07-2018 So flip is a kind of fun little thing you can do, while also enjoying some use in combat with chair flips and suplexes. I was thinking we could expand that a little more with rolling acting as a way to hop over things that could slip or trip you, and to deliver a jump kick RE: Flipping to "Jump" - Flourish - 10-08-2018 Flipping over a banana peel... That sounds fun. The only thing I'd be concerned about would be taking away incentives for walking. RE: Flipping to "Jump" - atomic1fire - 10-08-2018 (10-08-2018, 08:50 AM)Flourish Wrote: Flipping over a banana peel... That sounds fun. The only thing I'd be concerned about would be taking away incentives for walking. Add temporary sprains for excessive non-walking movement outside of running. "You execute a fancy flip but land on your foot wrong, ouch" RE: Flipping to "Jump" - ZeWaka - 10-08-2018 we have matrix flipping already RE: Flipping to "Jump" - Frank_Stein - 10-08-2018 (10-08-2018, 06:56 PM)ZeWaka Wrote: we have matrix flipping already That's for dodging projectiles, yeah? This would only work over floor tiles, maybe only one as well, so it was a bit of a crapshoot. Likewise, a flying kick being a tricky manuver to pull off with it's own risks |