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Zeta & Hemera 7 windows - Printable Version

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Zeta & Hemera 7 windows - Weavel - 06-11-2013

For whatever reason, all of the south-facing reinforced windows are now full-piece windows. It looks really silly and it means you can't break in to certain places, too.


Re: Zeta & Hemera 7 windows - AngriestIBM - 06-12-2013

Welp.
The default window was changed from the south directional one to the full tile one (I guess somebody thought this was dumb enough to change?), but they pretty much only fixed the map's windows on the station zlevel.


Re: Zeta & Hemera 7 windows - Weavel - 06-12-2013

There are a few wonky-looking windows on Mining, too. Seems to be just anywhere that's been re-used from older maps.


Re: Zeta & Hemera 7 windows - Weavel - 06-17-2013

Here are some screenshots of how borked they are.

[Image: f890vGz.png]

[Image: 1Rq6d4a.png]


Re: Zeta & Hemera 7 windows - Klayboxx - 06-17-2013

Once on the main station, I was making one of those untouchable window setups with a chair in the middle. There was a dead guy I was trying to buckle into the chair, and I wanted him to be facing out so he'd be sitting in the chair right so I grabbed him and threw him south, into the south facing glass, and the pane of glass turned into a full tile glass.

Neat smile