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Grabs let you be within and without machinery - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +--- Thread: Grabs let you be within and without machinery (/showthread.php?tid=10952) |
Grabs let you be within and without machinery - warcrimes - 08-16-2018 This allows you to teleport back to the machine 1. Get grabbed™ 2. Verb Move-Inside™ a machine, example a scanner 3. You didn't get in the machine, but it's sprite is active & (if applicable) will identify the occupant as You™ (see: scanner occupant) 4. Game proceeds as normal until someone hits Eject™ 5. You've just been Ejected™ from the Machine™ you were inside "this whole time" congrats you've teleported RE: Grabs let you be within and without machinery - Technature - 08-16-2018 Can confirm. Teleported someone once. Feels like a feature personally, but people that know about it could probably exploit it, making potential suicide missions less suicide and more near lethal. RE: Grabs let you be within and without machinery - warcrimes - 08-16-2018 Yeah its definitely exploitable for Sol Nerdage (Rip in Piss please) Not featurish imo. Gotta check a few more things but this could potentially let you get sleeper or cryotube healed while out and about, 'cause the machine functions totally normally. When I did this with the cloning scanner, I walked back to the console and scanned my glitch self, and the record was good. cloned myself with it. it's fucked. |