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Minor You can remove items from closets/containers with pull-drag - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Open Bugs (https://forum.ss13.co/forumdisplay.php?fid=22) +---- Thread: Minor You can remove items from closets/containers with pull-drag (/showthread.php?tid=10873) |
You can remove items from closets/containers with pull-drag - kyle2143 - 07-24-2018 I've known about this for a long while now, I think it's happened since that update that allows you to push items and retain the pull on them. It happens so often but I never saw a bug report for it so I figured I'd make one. Works on lockers, crates, morgue sliders, clone scanners, you get the idea. Steps: 1. pull object 2. place objecton tile with locker 3. close locker and do not move 4. click a tiles that is adjacent to both your sprite and the locker 5. the item/mob/whatever appears at the tile clicked on outside of the locker. RE: You can remove items from closets/containers with pull-drag - Eibel - 07-24-2018 Containers include locked lockers, bodies out of scanners, and such. Specifically with the bodies in scanners, if you eject the body from the scanner after dragging the pulled-out body away, then the pulled-out body teleports to the scanner. RE: You can remove items from closets/containers with pull-drag - ZeWaka - 08-04-2018 check .closed or whatever on containers actually just check if it's part of an obj's .contents |