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Remove all of the gameplay-based restrictions for drones on NPCS - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Remove all of the gameplay-based restrictions for drones on NPCS (/showthread.php?tid=10812) |
Remove all of the gameplay-based restrictions for drones on NPCS - fosstar - 07-11-2018 Alright, now this thread may be dumb, however i feel restricting drone interaction using static+preventing interaction on non-player mobs screws with a lot of things, for instance, sometimes as a drone i need a monkey/shitty bill to help test out mechanics stuff, and the static absolutely screws this up, this may be a bad idea but i feel having this is dumb. RE: Remove most of the gameplay-based restrictions for drones on NPCS - Lady Birb - 07-11-2018 Yeah. This is good. While you are at it for a bit more clarity change the ghostdrones laws from "don't interact with organics or non-drone silicons" to "don't interact with other players". I don't think the RP people would really mind that much. RE: Remove all of the gameplay-based restrictions for drones on NPCS - LuigiThirty - 07-12-2018 I don’t see a problem with ghostdrones messing with monkeys or Shitty Bill as long as they’re not griefing the server somehow. RE: Remove all of the gameplay-based restrictions for drones on NPCS - misto - 07-12-2018 id say that letting them mess with monkeys should be legal because thats what lab monkeys are for, getting messed with |