Movement in walk mode shouldn't make you turn. - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Movement in walk mode shouldn't make you turn. (/showthread.php?tid=10581) |
Movement in walk mode shouldn't make you turn. - Grek - 06-01-2018 Ever open an airlock only to be so horrified by the scene before you that the only sane response is to slowly back out of the room? With this change, you can do exactly that. RE: Movement in walk mode shouldn't make you turn. - Frank_Stein - 06-01-2018 How about a hot key that locks you in the direction you're facing when held down? Not only can you do slapstick, but you could even introduce new defensive mechanics where you take less damage if you're facing the source of what's hurting you RE: Movement in walk mode shouldn't make you turn. - Sord213 - 06-02-2018 Holding one of the keys that makes you face a certain direction (IJKL) should just keep you facing that direction while held. Would also be nice for fart propulsion in space. RE: Movement in walk mode shouldn't make you turn. - Wisecrack34 - 06-05-2018 ^^^^^^^^^^ |