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Spilling Stuff - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Spilling Stuff (/showthread.php?tid=10508) |
Spilling Stuff - Kodos - 05-20-2018 This is an idea I posted in the Ideas of Questionable Quality thread, and which I am now, by request, giving a thread all of its own. Basically: have containers of liquid spill some, or all, of their contents when dropped. By 'dropped' I mean, well, dropped, as a result of being stunned, coughing, slipping on something, being disarmed, etc. Placing the item down wouldn't spill anything. This makes chemistry much more hilarious/dangerous, and also makes messes of liquid more common. We have all those lovely drains and liquid cleaning measures, but other than deliberate spills and graytiders running the showers with welded shut drains, there's really not much liquid mess to clean up besides blood. This would kind of help rectify that. RE: Spilling Stuff - cyberTripping - 05-20-2018 10 slip on spilled liquid 20 spill more liquid 30 goto 10 RE: Spilling Stuff - Technature - 05-20-2018 Need more reasons to not carry explosive chemicals out in the open. +1 yee RE: Spilling Stuff - Kodos - 05-20-2018 It also makes the bar get even messier than it already does. I'm not sure if bottles should spill their contents since, within the context of the gameworld, the player may or may not be putting the cap back on, but glasses and pitchers and so forth definitely would/should. RE: Spilling Stuff - Nnystyxx - 05-22-2018 It would be nice if dropping them on purpose didn't spill them considering that's sometimes the only convenient way to fuckin manage any of my beakers in the russkie station/parts of chem RE: Spilling Stuff - Kodos - 05-22-2018 Oh, yeah, no, I totally agree. That's what I meant by "By 'dropped' I mean, well, dropped, as a result of being stunned, coughing, slipping on something, being disarmed, etc. Placing the item down wouldn't spill anything." if I was unclear. I mean, maybe I'm misunderstanding what the admins/coders imagined, but I always imagined, within the context of the gameworld/~in character~ as the drop command being more the 'put down' command. So it's the difference between placing an open container on the floor, and tripping while carrying said contianer. One is likely to result in spillage, the other not so much. |