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Give artifact lab a cargo transporter on all maps - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Give artifact lab a cargo transporter on all maps (/showthread.php?tid=10160) |
Give artifact lab a cargo transporter on all maps - MrMagolor - 03-15-2018 Seems pretty straightforward: if artifact lab had a cargo transporter on all maps (unless they do already), it would be easier for them to give artifacts back to other departments, and likely make those other departments (namely QM/Mining) more likely to give artifacts to artlab. I think this tidbit of the Discord sums it up: Quote:Rookie-Today at 2:19 PM RE: Give artifact lab a cargo transporter on all maps - Firepower - 03-15-2018 Definitely not a bad idea but you guys know belt hell exists right? RE: Give artifact lab a cargo transporter on all maps - Cyfarfod - 03-15-2018 Don't break into mining, break into QM; QM gets two, mining only has one. RE: Give artifact lab a cargo transporter on all maps - MrMagolor - 03-16-2018 Quote:Don't break into mining, break into QM; QM gets two, mining only has one.I meant more of that artlab breaks into mining/QM to get artifacts, mining/QM breaks into artlab to test artifacts. Quote:Definitely not a bad idea but you guys know belt hell exists right? I know belt hell exists but it doesn't directly connect to artlab the way that cargo transporters can: furthermore, mining doesn't have a belt receiver, and the closest belt hell terminal to artlab is outside the research wing. |