Official Traitor Items Discussion Thread (Wonk) - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Official Traitor Items Discussion Thread (Wonk) (/showthread.php?tid=305) |
Re: Official Traitor Items Discussion Thread (Wonk) - Roomba - 09-15-2014 Owl bombs should have a chance to turn up in surplus crates sometimes. Those are fun. Re: Official Traitor Items Discussion Thread (Wonk) - APARTHEID - 09-15-2014 Roomba Wrote:Owl bombs should have a chance to turn up in surplus crates sometimes. Those are fun. BOTH OF THEM. Re: Official Traitor Items Discussion Thread (Wonk) - VictorMAngoStein - 09-18-2014 Mindslave MK.2: Instead of making someone loyal to you, this implant makes them a traitor with their own objectives, which may or may not include killing you. Re: Official Traitor Items Discussion Thread (Wonk) - atomic1fire - 09-18-2014 (probably a terrible idea for a traitor item incoming) Why not just make the mindslave mk2 a gun. That should make it even more fun because the poor sap who gets hit is gonna have a mission like steal some shoes or kill some other poor guy. Also the person who is dumb enough to shoot 1 person with three of the implants will have wasted 3 objectives on one person (or given them extra objectives for difficulty) Give it a 3 shot use so that people have a reason to not just shoot it all willy nilly, but at the same time accidents could happen, like some assistant could jump in front of the captain you just tried to traitorize and now they're screaming greytide because they were hit instead. Maybe that shouldn't be a traitor item insomuch as just a funny admin gimmick or something. A gun that shoots traitor objectives at people. Maybe have one shot do "Steal this" objectives, Kill dart does "Kill ___" and freeform dart is freeform so you never know what to expect. Hitting a cyborg shouldn't do anything. Once the implants are removed (or maybe sufficient injury) they no longer are traitors so stopping them is comparatively easy. Re: Official Traitor Items Discussion Thread (Wonk) - pizzatiger - 09-20-2014 i just though of a syringe gun upgrade that would make it worth it so more people use it instead of sleepy pens.....How about the chems in the syringe gun don't combine TILL the syringe is fired and hits someone Re: Official Traitor Items Discussion Thread (Wonk) - Spy_Guy - 09-20-2014 pizzatiger Wrote:i just though of a syringe gun upgrade that would make it worth it so more people use it instead of sleepy pens.....How about the chems in the syringe gun don't combine TILL the syringe is fired and hits someoneTerrible. Re: Official Traitor Items Discussion Thread (Wonk) - pizzatiger - 09-20-2014 Spy_Guy Wrote:pizzatiger Wrote:i just though of a syringe gun upgrade that would make it worth it so more people use it instead of sleepy pens.....How about the chems in the syringe gun don't combine TILL the syringe is fired and hits someoneTerrible. I know! Its terrible that NO one has though of this before! Re: Official Traitor Items Discussion Thread (Wonk) - Megapaco - 09-20-2014 Stupid idea? What if we made a surplus crate item that gave you Cluwne Serum? Cluwne serum would slowly cluwne your victim starting with their voice and then progressively start adding the infamous cluwne items to the victim. Have it show some text warning your victim so that maybe they could reverse it with anti toxin Everything thing is suddenly hilarious You feel reeeeeal funny Re: Official Traitor Items Discussion Thread (Wonk) - Lavastage - 09-20-2014 Megapaco Wrote:Stupid idea?Only if it turns them into a half-cluwne, where it only partially messes with their words. Save full cluwneing for wizards and admins "HelOOOOOOOONK Traitor McGee HONK HONK HOOOOOONKed me with HONKKKKKKKKKKKKK!" Make it really rare too, and reversible with a reasonable/considerable amount of medicine. Re: Official Traitor Items Discussion Thread (Wonk) - DyssalC - 09-20-2014 Megapaco Wrote:Stupid idea? Is there not a poison that already does this? Re: Official Traitor Items Discussion Thread (Wonk) - Megapaco - 09-20-2014 DyssalC Wrote:Megapaco Wrote:Stupid idea? As far as I know there is no poison that cluwnes people Re: Official Traitor Items Discussion Thread (Wonk) - YJHGHTFH - 09-20-2014 Megapaco Wrote:As far as I know there is no poison that cluwnes peopleAlready exists, friend Painbow fluid iirc Re: Official Traitor Items Discussion Thread (Wonk) - babayetu83 - 09-20-2014 i know this probably has been suggested to death but i have an idea for a cool robotics traitor item rocket fists. shoot your fists at people at high speeds and go pick that sucker back up since you can operate on yourself while drunk it'd be kinda easy to give em to yourself Re: Official Traitor Items Discussion Thread (Wonk) - APARTHEID - 09-20-2014 babayetu83 Wrote:i know this probably has been suggested to death but i have an idea for a cool robotics traitor item APARTHEID Wrote:ROCKET ARM : 5 Telecrystals : Roboticist-Only. Re: Official Traitor Items Discussion Thread (Wonk) - VictorMAngoStein - 09-21-2014 Megapaco Wrote:Stupid idea? There already is a cluwning reagnet (painbow fluid) but it should be avalable to traitor clowns (along with traitor clown shoes that don't trip you and allow you to use weapons without hurting yourself.) |