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NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREAD - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREAD (/showthread.php?tid=566) |
Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - Cogwerks - 03-04-2013 Welp, that's dumb. I'll have a bunch of these things fixed shortly Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - Embolism - 03-04-2013 Archenteron Wrote:Embolism Wrote:The spray bottle you can find in the Crematorium appears to provide infinite amounts of whatever you put in it. For example, adding 5 units of napalm turns it into an inexhaustible flamethrower. It isn't, because other spray bottles (such as the one in the custodial closet) don't have the same property. Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - Niars - 03-05-2013 I'm not 100% sure it's a bug yet, but over several rounds last night I noticed that the atmos warning in genetics kept going off when the rest of medbay was fine. This could be because the doors were closed often so all the air was being used up, I guess. It wasn't lethal levels, either, and it was just CO2 rising a small amount (0.14% or something). I haven't even stopped to look for an air vent... But you never know. Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - mozi - 03-05-2013 The intercoms on either side of the food conveyor should probably be on the Botany frequency instead of Cafeteria frequency. You know, for those many times there is both a functioning botanist and chef. Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - FrontlineAcrobat4 - 03-05-2013 Okay, so I have seen two shifts where the AI teleports his shell one an expedition, and both times he never left the shell and told crew members to fuck off when they asked him to return to the station. I honestly think they should not be allowed to do this as they're breaking their laws doing it. Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - Cogwerks - 03-05-2013 If they tell the crew to fuck off then adminhelp it I guess. I don't see any reason to not let the shell go on expedition, that is fun and cool. Maybe robotics could get a thing to shut off AI shells? idk Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - Anticheese - 03-05-2013 They're not breaking any laws by doing it. Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - FrontlineAcrobat4 - 03-05-2013 Yeah if someone is screaming for an AI to open a door because they need medicine or are being attacked, then yeah the AI not doing its job would break law one. Then there is the fact it is refusing orders, which breaks law two Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - UrsulaMejor - 03-05-2013 Cogwerks Wrote:If they tell the crew to fuck off then adminhelp it I guess. I don't see any reason to not let the shell go on expedition, that is fun and cool. Maybe robotics could get a thing to shut off AI shells? idkAI Shells could appear on the cyborg computer, although that might complicate things for the destroy-all-cyborgs objective? In any case, even if there is a mix-up in the objectives, it'd be nice to see the murder-all-cyborgs objective get something to do on a cyborgless shift. I once saw a braindead traitor win by standing upright in electronics all round. His objectives were to destroy cyborgs and stay alive. Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - MEOW POW - 03-06-2013 why not make it so AIs can leave shells at any time freely Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - Klayboxx - 03-06-2013 MEOW POW Wrote:why not make it so AIs can leave shells at any time freely They can Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - bladex454 - 03-06-2013 Well I haven't really been on Cogblap/muncher/pub station long enough to really say much other than occasionally there is a lighting glitch. whenever there's a power outage and the lighting is fully off, a unknown light source would fully light up wherever I am. But I think this is a personal problem or BYOND's shittiness Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - Nitrous - 03-06-2013 bladex454 Wrote:Well I haven't really been on Cogblap/muncher/pub station long enough to really say much other than occasionally there is a lighting glitch. whenever there's a power outage and the lighting is fully off, a unknown light source would fully light up wherever I am. But I think this is a personal problem or BYOND's shittinessUhh, that sounds a lot like a flashlight or PDA light to me. Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - Dachshundofdoom - 03-06-2013 Nitrous Wrote:bladex454 Wrote:Well I haven't really been on Cogblap/muncher/pub station long enough to really say much other than occasionally there is a lighting glitch. whenever there's a power outage and the lighting is fully off, a unknown light source would fully light up wherever I am. But I think this is a personal problem or BYOND's shittinessUhh, that sounds a lot like a flashlight or PDA light to me. No, there's a thing that happens where suddenly everything on your screen is at full illumination for about 3 seconds, then it fixes itself. It happens occasionally but it's not tied to this map, I've seen it on Mushroom plenty of times. It seems tied to lag, because whenever it happens to me there's a big lag spike at the same time. It's just BYOND being BYOND. Re: NEW MAP BUG REPORT / STRANGE HAPPENINGS / FEEDBACK THREA - Zorafm - 03-06-2013 Just some minor input, but I would really like it if there was some more data terminals around, like in places near tech storage and stuff, thanks. |