Ideas of questionable quality - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Ideas of questionable quality (/showthread.php?tid=8020) Pages:
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RE: Ideas of questionable quality - Eibel - 02-11-2018 I curse like there's no tomorrow I'd fucking love that RE: Ideas of questionable quality - NateTheSquid - 02-11-2018 (02-09-2018, 12:21 PM)atomic1fire Wrote: Swear Jar: A trait that removes 5 points from your end round payment every time you utter common curse words. (1+) I'd love this, also possibly as something you buy with spacebux for someone else. You purchase it, then when the round starts you choose a crew member to assign it to. (only actual crew members to avoid dumb meta stuff of course) RE: Ideas of questionable quality - Vitatroll - 02-11-2018 I guess I get to find out whether or not spacebux go in the negatives. RE: Ideas of questionable quality - LovelyMimic - 02-12-2018 Officer Beepsky's patrol route on Cog1 takes him right through the path of the PTL, and today I watched with glee, then boundless disappointment, as he strolled into, and then harmlessly through, the high-power beam. Please fix this bug. RE: Ideas of questionable quality - Vitatroll - 02-12-2018 I always assumed it went over them. IIRC they used to blow up at high enough output. The thing I miss is being able to limbo under the laser. Hermes is pretty neat for a bureaucrat. RE: Ideas of questionable quality - Dr Zoidcrab - 02-13-2018 Gimmick job: Mall Cop. Security officer that starts with obesity and a police baton, but has no access to sec equipment lockers or brig cells. RE: Ideas of questionable quality - Technature - 02-14-2018 So fat staff assistants? RE: Ideas of questionable quality - Wisecrack34 - 02-14-2018 (02-13-2018, 09:25 PM)Dr Zoidcrab Wrote: Gimmick job: Mall Cop. Make vice security into this RE: Ideas of questionable quality - The Grim Sleeper - 02-14-2018 (02-08-2018, 02:44 PM)Haprenti Wrote: On the same vein of department specific ID computers and weapons permits, there could be a weapon permit computer somewhere at security or at least in the HoS office.Or you could turn off beepsky's 'check weapon permits'. RE: Ideas of questionable quality - Haprenti - 02-14-2018 The idea was that you could give access to specific weapons to someone while still banning the use of others RE: Ideas of questionable quality - Frank_Stein - 02-15-2018 A weird idea I had: A special miscreant role The Detective's nemisis Basically, you get a special item that you get the objective to leave the shuttle with The detective gets the objective to have you in handcuffs on the shuttle, sans item They don't know who you are, but they get a few clues about you. And that's it. Neither are allowed to do anything you wouldn't do to a normal player, it's just an additional goal for the both of you. Maybe you get a ton of spacebux for it RE: Ideas of questionable quality - SimianC - 02-15-2018 Didn't think this suggestion warranted it's own thread, but I think the ability to point as a ghost critter should be removed. Humans without arms can't point, I don't think a butterfly/mouse/roach without arms should be able to either. RE: Ideas of questionable quality - Technature - 02-15-2018 Oh that definitely should be pointed out. I'll fill something out on the exploitation forums real quick. In the mean time, you may want to edit that so that no one can abuse it. RE: Ideas of questionable quality - NateTheSquid - 02-15-2018 (02-15-2018, 07:29 AM)Frank_Stein Wrote: A weird idea I had: A special miscreant role I like the idea but sadly it seems like the detective would just hunt the person down as fast as possible then permabrig them so they can't escape with the item RE: Ideas of questionable quality - Technature - 02-15-2018 To be fair Spacebux are mostly useless, so it's possible either player may not even want to do it at any time. |