New nuke loadouts suggestions/comments - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: New nuke loadouts suggestions/comments (/showthread.php?tid=11284) |
RE: New nuke loadouts suggestions/comments - Frank_Stein - 02-21-2020 (02-21-2020, 07:17 AM)Recusor Wrote: I know that Frank mentioned it earlier on the thread but Rain2025 on Discord mentioned the idea of a hacker class again. What kind of tools could we use to effectively mess with people using this? Maybe a device that randomly interacts with network components? A new program to make spoofing of PDA messages easier, or more annoying/interfering? Thinking about it, the Hacker would be best suited for subverting the systems of the ship to get the team in and prevent them from getting caught. So, deactivating cameras, taking control of doors, interfering with radio and PDA messages, converting or disabling borgs and bots, turning off or on the power. I imagine they'd want to set up somewhere removed from the Firefight and act as a support, maybe they can tap into the cameras themselves or have gear for remote viewing and warn the team of approaching danger. |