Cirr's Terrible Idea Feedback Type Thread Place Event Kiosk [GONE WRONG] - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Cirr's Terrible Idea Feedback Type Thread Place Event Kiosk [GONE WRONG] (/showthread.php?tid=9692) |
RE: Cirr's Terrible Idea Feedback Type Thread Place Event Kiosk [GONE WRONG] - ZeWaka - 12-05-2017 (12-05-2017, 06:14 AM)Frank_Stein Wrote: Alternatively, require player controlled critters to be purchased through QM in animal crates I like this or some mystery science doodad in science where you can mess with some variables and stuff and turn off critter spawning, kinda like a gravity generator on tg or something RE: Cirr's Terrible Idea Feedback Type Thread Place Event Kiosk [GONE WRONG] - Nnystyxx - 12-05-2017 (12-05-2017, 09:00 AM)ZeWaka Wrote:(12-05-2017, 06:14 AM)Frank_Stein Wrote: Alternatively, require player controlled critters to be purchased through QM in animal crates put the mystery science doodad in the shitty busted unused room in cog2 |