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[MERGED PR] Nucular Fishin' Engine - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: Good ideas! (https://forum.ss13.co/forumdisplay.php?fid=19) +---- Thread: [MERGED PR] Nucular Fishin' Engine (/showthread.php?tid=18923) |
RE: [PR] Nuclear Fission Engine - Washbasin - 07-21-2022 I agree that unknowing new miners shouldn't be sentenced to certain death through radiation, but the idea that the radiation stopping suit wouldn't stop radiation anymore bothers me I can see why you think it'd be a cool idea, but I just don't want to be forced into thinking about my rad buildup when I would have previously been fine. Maybe it's a thing I need to try out first, but it seems like it would become very bothersome quite quickly. RE: [MERGED PR] Nucular Fishin' Engine - amylizzle - 12-31-2022 So, it's been in a few days now. Does anybody have any feedback? Note: I slightly nerfed the radiation emitted already because the first round had all of Clarion glowing on a basic setup. Now things will only glow on a not-basic setup. RE: [MERGED PR] Nucular Fishin' Engine - babayetu83 - 12-31-2022 i read the title and thought there was some way of letting people cast fishing rods into the recently added nuclear reactor and am disappointed that this is not the case ![]() though i wonder why radiation received such an in-depth overhaul? as i understand, it came as a feature before the engine itself was added. i'm not saying it didn't need it but i feel like adherence to realism should be all or nothing and not something arbitrary. i don't dislike the changes to radiation or the engine itself, though. i've not taken much beyond a glance at it so i'm hoping it's not as big of a gordian knot to figure out like the gas engine or the thing nadir has RE: [MERGED PR] Nucular Fishin' Engine - amylizzle - 12-31-2022 You can fish in the reactor! You get radioactive fish, and a small chance to catch a piece of yellowcake. Radiation recieved a huge overhaul because the way radiation worked before was rough, particularly for mining. You'd hit a few rocks and then have to leg it to medbay assuming you recognised the symptoms. Now everything that's radioactive is *visibly* so, and instead of punishing one-off exposures, you only really suffer from long term exposure now. The reactor itself is pretty complicated, but you can do a very simple setup that will generate enough power and is simpler to do than a furnace burn on the TEG. You can find it here https://wiki.ss13.co/Nuclear_Engine#This_is_confusing.2C_how_do_I_just_make_it_work.3F |