Detective BloodTrak Tracking Device! - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Detective BloodTrak Tracking Device! (/showthread.php?tid=9327) |
RE: Detective BloodTrak Tracking Device! - Crystalwarrior - 09-14-2017 https://forum.ss13.co/showthread.php?tid=9348 Implemented, I think I managed to find the best of both worlds in regards to all suggestions gathered here thanks to a certain limitation within 2016 version lol RE: Detective BloodTrak Tracking Device! - Mordent - 09-19-2017 Controversial idea: just add this functionality to forensics scanners? RE: Detective BloodTrak Tracking Device! - Crystalwarrior - 09-19-2017 Problem is it uses a pinpointer interface, so it'd either require a forensic scanner resprite or some weird voodoo bullshit to happen?? RE: Detective BloodTrak Tracking Device! - Sundance - 09-19-2017 What is your current sprite for this thing? Is it a pinpointer with a color hue change? Share it here if you have any work done. It really shouldn't be too hard for me to sprite the current forensic scanner so it has a pinpointer color interface. 15 mins tops. RE: Detective BloodTrak Tracking Device! - Crystalwarrior - 09-19-2017 It is a pinpointer with hue change, heh. I could actually use the current forensic scanner screen maybe?? RE: Detective BloodTrak Tracking Device! - Sundance - 09-20-2017 AFAIK, the size of the screen *should* accommodate coherent color change (I.e Big enough to be visible without squinting at it) If you run into issues, I can just whip up something. I'm not sure about hue change, but I can handle simple icon change animations no problem. RE: Detective BloodTrak Tracking Device! - Crystalwarrior - 09-20-2017 Oh actually I thought you meant the pinpointer skin, check the patch topic, it's literally a stationary pinpointer now |