Let us cram metal sheets, glass, and wires into manufacturers again - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Let us cram metal sheets, glass, and wires into manufacturers again (/showthread.php?tid=9188) |
RE: Let us cram metal sheets, glass, and wires into manufacturers again - Taximin - 08-21-2017 (08-20-2017, 08:57 PM)Nnystyxx Wrote: Materials has the same issue as TG research: if the miners are asleep/dead/not on, you're fucked and an entire gameplay element is arbitrarily locked to you and good luck ever getting any yourself. Just let us buy some materials at a premium or with a bit of randomness from traders. yeah but yeah but that's already a thing, including but not limited to: random merchant shuttle stock, QM traders, static NPC traders out in space (martian outpost trader), getting them from abandoned crates and so on, what are you on about also this unnecessary change was reverted by zewaka, so uh, neat RE: Let us cram metal sheets, glass, and wires into manufacturers again - NateTheSquid - 08-21-2017 (08-21-2017, 08:18 AM)Taximin Wrote:(08-20-2017, 08:57 PM)Nnystyxx Wrote: Materials has the same issue as TG research: if the miners are asleep/dead/not on, you're fucked and an entire gameplay element is arbitrarily locked to you and good luck ever getting any yourself. Just let us buy some materials at a premium or with a bit of randomness from traders. yeah theres merchant shuttle traders that sell all the useful materials for decent prices, and all the above stuff RE: Let us cram metal sheets, glass, and wires into manufacturers again - Dr Zoidcrab - 08-23-2017 Way to miss the entire point of me not going into details. |