Chemistry needs some changes. - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Chemistry needs some changes. (/showthread.php?tid=1810) |
Re: Chemistry needs some changes. - Sundance - 11-23-2013 Lavastage Wrote:Marquesas Wrote:Tell you what, if anyone comes up with an interesting (not overpowered, not pointless eye candy) effect below this post, I'll code it and give it to someone to port it.A new hallucinogen that is more subtle, and metabolizes somewhat fast, instead of just having DAT FUKKEN PIG attack you and rainbow screen filters, you would hear things like... bullet firings, cyalumine sabre hits, ETC. and see things pop up in chat like, "the emergency shuttle has been called, it will arrive in ten minutes" (possibly also have a countdown?) Fake radstorm warnings, fake messages of people shooting weapons and stuff (Pubbie jones fires the revolver at captain McGee!) Sounds like a deliriant type drug. I like it. Something that you could find in Datura. Re: Chemistry needs some changes. - DrivetimeMozol - 11-23-2013 Sundance Wrote:Sounds like a deliriant type drug. I like it. Something that you could find in Datura. Maybe have it's ingredients be extracted from Amanita caps (botany can grow those right?) or anti-histamines. Re: Chemistry needs some changes. - Clarks - 11-24-2013 Marquesas Wrote:Tell you what, if anyone comes up with an interesting (not overpowered, not pointless eye candy) effect below this post, I'll code it and give it to someone to port it. Look, nerd. Here's example of chemistry mechanics that should be expanded. ClF3 adds heat to a container when synthesized. It's the only reagent that does this. Cryostylane does the opposite, and drops the temperature to 0. Unfortunately it pegs the temperature there, so that it cannot be changed until cryo is moved out. More reagents should add or subtract heat from the container they are in, this way a temperature-based reaction could be triggred by causing another reaction to happen that provides the extra heat (or cold). There are only two reagents in game that require a minimum amount of base reagents different from one, ClF3 and Ammonia. If more reactions had different required amount of components, you could have "incompatible" reagents together in a beaker (eg. salt, and that chlorine based explosive), and you would be able to pick which reaction you want to happen. And, like I said in the first post, some reactions could have byproducts. Mix this, and you also get extra water, for instance. This too could be used as triggers for further reactions. Re: Chemistry needs some changes. - Cogwerks - 11-27-2013 Reactions actually can have byproducts already, that feature just hasn't been expanded upon yet. Re: Chemistry needs some changes. - Kaet - 11-27-2013 REDACTED Re: Chemistry needs some changes. - Skunkrocker - 12-01-2013 So, below in the spoiler are a bunch of chemical ideas, their formula, their suggested effects, and their possible uses. I spoilered it incase someone wants to be surprised in the future if any of these do make it in. That's all I got for right now. Re: Chemistry needs some changes. - Archenteron - 12-02-2013 I saw banana peel flavored icecream at centcom, so let us utilize that reagent and make bananadine for more assistant hobo drugs. |