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Atlas Fix Thread - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +--- Thread: Atlas Fix Thread (/showthread.php?tid=11567) |
RE: Atlas Fix Thread - Ryguy - 02-11-2019 (02-11-2019, 10:26 AM)Flaborized Wrote:(02-10-2019, 03:39 PM)Ryguy Wrote: The armory has like nothing in it I was actually referring to the secure weapons crate having nothing in it, like I went there to get heavy duty weapons during a syndie raid after an emag survived their microbomb and when I opened the crate it was empty RE: Atlas Fix Thread - Schwicky_Schwag - 02-12-2019 Not sure if this really fits but it happened on Atlas so it probably goes here. Was trying to do mining, couldn't find a magnet on the station. Went to the outpost, this happened when I set up the magnet: ![]() ![]() GANEDIT: Not Atlas RE: Atlas Fix Thread - Ryguy - 02-13-2019 Did you remember to use that little gun looking device to set the boundaries of the magnet? because you need to do that or else it wont detect the magnet RE: Atlas Fix Thread - Erev - 02-13-2019 No tech storage. No Portable Computer. No boards for replacing consoles. No disks for being a nerd on computers. No blank disks. A cache of materials to make computers would be nice. GANEDIT: Mostly fix, some other stuff available through cargo RE: Atlas Fix Thread - HydroFloric - 02-13-2019 Barman cant get into his workplace because he cant access the maint door into the bar. GANEDIT: Fix RE: Atlas Fix Thread - gandalfphysicist - 02-14-2019 Would there be any room for a chem dispenser in the medbay area? it would be super nice to have. RE: Atlas Fix Thread - Avack - 02-16-2019 In spoiler: Serious Fixed bug that does did very bad things to the engine. In addition, the engine has no purge valves. Those are very useful and make the above bug much worse. Edit: Unrelatedly, the pod beacon outside the bridge is just generically named "warp beacon." RE: Atlas Fix Thread - sodly - 02-16-2019 When building windows from scratch or placing them on a grille, they use Clarion's and Destiny's directional thindows and weird blocky full windows instead of matching the perspective windows of the map. Newly built walls don't automatically orient themselves based on the surrounding walls. RE: Atlas Fix Thread - warcrimes - 02-16-2019 (02-16-2019, 04:15 PM)Avack Wrote: In spoiler: Serious bug that does very bad things to the engine. that's definitely because the pipes there overlap. RE: Atlas Fix Thread - pali6 - 02-19-2019 It's very easy to break into the listening post ship through windows. Also toxins is still non-operational (as in the pumps aren't connected to any computer and there's no way to cool gases down). RE: Atlas Fix Thread - Wellington McSkellington - 02-21-2019 Podway warp beacon traps large pods inside of the walls of the station GANEDIT: Fix RE: Atlas Fix Thread - Zamujasa - 02-21-2019 There's no television, so you can't watch VR or the helmet cams. GANEDIT: Fix Bar has no interior door for the barman to get behind it. AI cameras seem to leave a lot of small gaps in the view, even around the AI core. AI also can't check the southern solar computer or quantum telescope. RE: Atlas Fix Thread - Imps - 03-06-2019 Either the cooling loop is way to strong or the furnaces in Engineering are not putting any heat into the hot loop. Thinking they're either missing something or are of the generating type? GANEDIT: Fix RE: Atlas Fix Thread - Zamujasa - 03-08-2019 (03-06-2019, 02:27 PM)Imps Wrote: Either the cooling loop is way to strong or the furnaces in Engineering are not putting any heat into the hot loop. Thinking they're either missing something or are of the generating type? They're the generator type; examining them reveals they "produce 5,000 W while active". Artlab has no artifacts, as well GANEDIT: Fix RE: Atlas Fix Thread - NateTheSquid - 03-11-2019 the little belt into cargo/qm from out the front doesn't work properly when bringing things in, cause the belt turns, but would work properly when pushing stuff out. minor but could probably just have the belt not turn and put it along the bottom of cargo, with the lever above it next to the door button edit: also the mining shuttle doesnt seem to work. says its moved but stays at space diner |