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Traitor Objective Think Tank - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Traitor Objective Think Tank (/showthread.php?tid=10580) |
RE: Traitor Objective Think Tank - atomic1fire - 01-04-2019 Ensure X is mindslaved at the end of the round. RE: Traitor Objective Think Tank - Ryguy - 01-04-2019 (01-04-2019, 02:13 PM)atomic1fire Wrote: Ensure X is mindslaved at the end of the round. That would require buying a specific item, and I don’t think encouraging specific traitor playstyles when this is a free form game is a good idea RE: Traitor Objective Think Tank - Wisecrack34 - 01-04-2019 Ensure X is off station/shuttle at the end of the round, points halved if they are dead. Ensure X is alive at the end of the round/ Ensure X is on the shuttle at the end of the round. (This would be unable to pair with escape alone on the shuttle and would possibly ensure that a second antagonist would be tasked with killing X) |