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cogblap v0.98 | beta testing will be happening occasionally - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: Good ideas! (https://forum.ss13.co/forumdisplay.php?fid=19) +---- Thread: cogblap v0.98 | beta testing will be happening occasionally (/showthread.php?tid=221) |
Re: cogmap // v0.93 - current code update - enforcer9 - 01-23-2013 FrontlineAcrobat4 Wrote:I could imagine someone screaming for help in the radio as he slowly inches to the crusher three minutes away.I've always thought that the conveyors everywhere were rather slow. I think it should move things about the same speed as walk, maybe a -little- bit slower. Re: cogmap // v0.93 - current code update - Cogwerks - 01-23-2013 I added a bunch of speed boosts to the long sections of conveyor. One of them fires directly at the crusher. !!fun!! Re: cogmap // v0.93 - current code update - epicdwarf - 01-23-2013 Honestly, I think the crusher should compress people into miniature singalitys when emaged. Re: cogmap // v0.93 - current code update - epicdwarf - 01-23-2013 epicdwarf Wrote:Honestly, I think the crusher should compress people into miniature singalitys when emaged.Give is a 60-70% chance of failure too, in order to not make it so over powered. Maybe have the emag destroy itself after emaging the crusher? Re: cogmap // v0.93 - current code update - Anticheese - 01-23-2013 Cogwerks Wrote:I added a bunch of speed boosts to the long sections of conveyor. One of them fires directly at the crusher. Can you still tie people down do the tracks Snidley Whiplash style? Re: cogmap // v0.93 - current code update - Cogwerks - 01-23-2013 epicdwarf Wrote:Honestly, I think the crusher should compress people into miniature singalitys when emaged. I don't even know why it's called a crusher. It's clearly a grinder. also no, never ever Re: cogmap // v0.93 - current code update - atomic1fire - 01-23-2013 Disposals should be repurposed into a recycling plant somehow, with the crusher changing into a system that converts certain tools into spare metal, glass, and pharosium, and has a spare chance of spitting out bones or Gibs if a person is sucked inside. so chef can still give everyone food poisoning from whatever poor sap who rode the disposal unit. (I'm pretty sure cog map might already be doing that, but it would be cool if that wasn't already being done) Re: cogmap // v0.93 - current code update - Anticheese - 01-23-2013 Cogmap has the ultimate in recycling technology: prison loaf. Re: cogmap // v0.93 - current code update - Cogwerks - 01-23-2013 Anticheese Wrote:Cogmap has the ultimate in recycling technology: prison loaf. Maybe someday. That's on hold for now, too much of a crazy gimmick. Re: cogmap // v0.93 - current code update - Dachshundofdoom - 01-23-2013 Cogwerks Wrote:Anticheese Wrote:Cogmap has the ultimate in recycling technology: prison loaf. RIP Shambling Loaf, too awesome for this sinful world. ![]() Re: cogmap // v0.93 - current code update - CrowdControl - 01-24-2013 Cogwerks Wrote:Anticheese Wrote:Cogmap has the ultimate in recycling technology: prison loaf. ... This is a sad day in nano-transen history. Re: cogmap // v0.93 - current code update - Cogwerks - 01-24-2013 Here's some work on trying to make new Toxins feel more like a gas research area and less like a bomb lab: ![]() http://i.imgur.com/pdZtlZ2.png Gonna try to get a control program going to log gas sensor readings from inside the chambers, so you can start an experiment and have a recording of how the gas composition changed over time. Re: cogmap // v0.93 - current code update - Klayboxx - 01-24-2013 Bomb making confirmed for Not A Feature Re: cogmap // v0.93 - current code update - h3half - 01-24-2013 Is that loop in the north part of New Bomb Research for cooling gasses far below room temperature? If so, cool. Re: cogmap // v0.93 - current code update - mozi - 01-24-2013 I see that there is a door between the two mixing chambers. If one is full of hot plasma and one is full of oxygen and you open the door, uh, do bad things happen |