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increase the amount of time it takes for a headspider to take over - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: increase the amount of time it takes for a headspider to take over (/showthread.php?tid=9265) Pages:
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RE: increase the amount of time it takes for a headspider to take over - Frank_Stein - 08-31-2017 TBH, I think head spiders are antithetical to the idea of the paranoia lings are supposed to bring. I think they should have a longer time to take effect, but also be way less obvious to witnesses and the host. What I'd like is a player controlled spider that gets about 3 minutes to live, but can sting people like crazy with mild sedatives, with a sting that also delivers a parasite for infection that's indistinguishable from the default sting. Then it becomes a mad dash to sting as many people as you can, with them panicking about whether or not they've been infected |