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Make mining its own department. - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Make mining its own department. (/showthread.php?tid=4857) Pages:
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Re: Make mining its own department. - Erev - 06-01-2015 They could also be taking a break to go poke around the bar and get a drink. Not everyone spends all round fully focused on their job. And medical patches them up. Even just by being near people you get interaction - whether it be due to hazards or gimmicks or a rude sec officer. There is no redeeming value to having mining on its own station, apart from avoiding people. Re: Make mining its own department. - Dabir - 06-01-2015 How about from people liking it more? I liked it more. At least bring back ore seams in the debris field. Re: Make mining its own department. - Vunterslaush - 06-01-2015 Dabir Wrote:At least bring back ore seams in the debris field. I feel like this is pretty doable. It would give miners a reason to venture off station, also the fermid asteroid is very much alive and well. Re: Make mining its own department. - Erev - 06-01-2015 Wouldn't mind seeing ore still in the debris field. It is rather silly that the rocks out there are devoid of useful minerals. Re: Make mining its own department. - Paineframe - 06-02-2015 Silvercloud29 Wrote:That's why old mining was removed. The fact that mining is less freeform than before and less labor-intensive also helps to encourage people to get bored of hitting rocks for 30 minutes straight and go wander the station instead. Plus it's not nearly as annoying for the station to go mess with mining anymore; old mining was a huge pain in the ass to break into without access because it had so many doors.Anticheese Wrote:Mining was on its own separate z-level, and it sucked. Re: Make mining its own department. - Dauntasa - 06-02-2015 Paineframe Wrote:so old mining was removed because it wasn't boring enough and it had too many doors?Silvercloud29 Wrote:That's why old mining was removed. The fact that mining is less freeform than before and less labor-intensive also helps to encourage people to get bored of hitting rocks for 30 minutes straight and go wander the station instead. Plus it's not nearly as annoying for the station to go mess with mining anymore; old mining was a huge pain in the ass to break into without access because it had so many doors.Anticheese Wrote:Mining was on its own separate z-level, and it sucked. Re: Make mining its own department. - medsal15 - 06-02-2015 Dauntasa Wrote:so old mining was removed because it wasn't boring enough and it had too many doors?Said like this, they buffed mining |