Secbuddy in Captain's Quarters. - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Secbuddy in Captain's Quarters. (/showthread.php?tid=4556) Pages:
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Re: Secbuddy in Captain's Quarters. - MaRcuSTheDAWG - 04-15-2015 salix_catus Wrote:MaRcuSTheDAWG Wrote:Another thing I would like is to have the Syndicate have a pet Z-drone. Because they are small enough to fit.Maybe the Z drone should be a traitor item that costs 1000 telecrystals? Great idea! Fires electrical beams at anything that isn't a drone! Re: Secbuddy in Captain's Quarters. - icarus - 04-15-2015 giving a guardbuddy to the captain to try and zap at first 5-minute syndies/guard the bridge might be a cool little guy and would give the most important part of the station some actual security |