A Reason for Magical Ores: Science Vs. Magic - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: A Reason for Magical Ores: Science Vs. Magic (/showthread.php?tid=3055) Pages:
1
2
|
Re: A Reason for Magical Ores: Science Vs. Magic - Sam Guivene - 11-13-2014 BaneOfGiygas Wrote:You might be able to sabotage computers and terminals with koshamarite, causing them to do weird things at random every now and then, such as the bank records shuffling wages, security records getting corrupted, communication consoles randomly calling/recalling the shuttle, etc. This would require you to take out the offending ore piece from the computer terminal. For magic ores why not add a bunch of random "Wizardish" laws, such as "You are now in charge of the ministry of muggle studies, loudly observe and catalog muggle actions, do not interfere with muggles in there native habitat." or, "You are now a member of house Slytherin, act arrogant and be an all around jerk." , alternatively, have it randomly change the borg sprite to a scary spooky skeleton, a ferret, a hypogriph, a house elf, an owl, or one of several other "wizardish" sprites, |