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Miners have too many tools. Condense them into one modular tool. - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Miners have too many tools. Condense them into one modular tool. (/showthread.php?tid=22725) Pages:
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RE: Miners have too many tools. Condense them into one modular tool. - Lefinch - 06-05-2024 I don't mind what you do, the idea sounds fun. Just please don't stick us without a tool that doesn't cause explosions. Put a requirement to make it as we have now, but don't take it away. RE: Miners have too many tools. Condense them into one modular tool. - Frank_Stein - 06-12-2024 (06-04-2024, 05:33 PM)Garash Wrote: There's something that I always found odd with manufacturer tools vs nano-fab tools. It's that they seem to use like 2 different systems for mining! I think that's a good point Probably worth expanding on why different digging methods would be needed. Maybe more reasons to not want to fully damage some rocks, so as not to shatter crystals or something Could make digging more like a kind of puzzle where you need to plan ahead where you're going to dig, using different tools or drill heads to sort of stage a controlled demolition RE: Miners have too many tools. Condense them into one modular tool. - Cal - 04-01-2025 With the mining changes people are putting forward, I feel like this could use a bump for interest RE: Miners have too many tools. Condense them into one modular tool. - JohnnyJohn - 04-04-2025 BREAKING NEWS: LOCAL DEVELOPER PLAYS THEIR OWN GAME In all seriousness, I do like the idea of changing up mining a little bit. Though personally, I'd make it more "as-needed" or something like that, like being able to switch on the fly as you encounter different kinds of ores and celestial terrain. RE: Miners have too many tools. Condense them into one modular tool. - Waffleloffle - 04-04-2025 admins aren't necessarily developers, there's a fair number of them that don't work with the code at all RE: Miners have too many tools. Condense them into one modular tool. - Chasu - 04-06-2025 About that self-recharging part: Maybe it could be boosted or rely on some kind of hand-cranking action? Something to give the player a little more control about how long they have to wait for the drill to recharge. Alternatively, the low/no(?)-power mode would do a lot less damage, but recharge the battery when mining. RE: Miners have too many tools. Condense them into one modular tool. - Cal - 04-06-2025 (04-06-2025, 03:13 AM)Chasu Wrote: About that self-recharging part: Maybe it could be boosted or rely on some kind of hand-cranking action? Something to give the player a little more control about how long they have to wait for the drill to recharge. Sounds like a good incentive to make custom batteries with matsci imo |