Mobified critters need some toning down - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Mobified critters need some toning down (/showthread.php?tid=21070) Pages:
1
2
|
RE: Mobified critters need some toning down - Silent Majority - 04-21-2023 (04-19-2023, 03:28 AM)Cheffie Wrote:(04-16-2023, 03:22 PM)Silent Majority Wrote: Mob wasps have 60 hp but inject 20u histamine a second.Wasps are still object crittters with 10 HP and their mob versions (without AI) only have 20 HP. Its not that they stun. Its that the stuns stack. If a spacr beat is going to stun me gor 2 or 3 ninutes flat why even stun me and not just kill me? I really feel that the stuns should.not be able to be applied when active. You ate right about the 20 hp thing. The thing is though the average staff does 4-8. This changed the number of attacks needed from 2-3 to 3-5. While this might noy seem like alot i feel their instant chem applys should go down as their hp goes up. 200u histamine from a couple wasps feels silly |