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Replace the Nuke Ops Medic poison bottle with something less random - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Replace the Nuke Ops Medic poison bottle with something less random (/showthread.php?tid=13622) Pages:
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RE: Replace the Nuke Ops Medic poison bottle with something less random - Nnystyxx - 01-16-2020 (01-15-2020, 10:04 AM)Studenterhue Wrote: I've entertained the thought of separating the poison bottle into a "disease bottle" with all the deadly disease reagents and a "poison bottle" with the regular poisons, because both are used differently as Mouse described. All the jobs that can buy poison bottles can then have a bit more leeway in getting the kind of poison they want, but that if it seems a little too powerful or whatever, perhaps we can just give Medic a special poison bottle with only regular poisons, similar to how the Infiltrator gets a limited-use cloaker. I kinda think this is one of the best ways to handle it. Juggernaut for syndies seems neat though |