![]() |
Ideas of questionable quality - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Ideas of questionable quality (/showthread.php?tid=8020) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
|
RE: Ideas of questionable quality - Rilor - 06-12-2021 stupid idea: make the auth disc useful on non nuke rounds, it has the auth codes for everything, make it possibile to use it exactly once to open or unlock literally anything, lockers, crates, doors, and after than one time, you can never use it for that ever again RE: Ideas of questionable quality - ManInPanama - 06-13-2021 I think it would be funny to be able to equip lit joints/cigs to the ear slot. RE: Ideas of questionable quality - TheRealFlapJackson - 06-13-2021 Abandoned circus azone, i even have some loot ideas. -Clown shoes that can hold one item in them, you take it out by using the *giggle emote. -Two tophats that function as a small and tiny item holders. If you put an item in one hat, you can take it out of the other. (only holds one item.) -Clown Bee which produces honey that contains space lube and pure love. -Fairground organ which functions like a player piano, but plays five instruments on separate lines (Flute, trumpet, the organ itself, xylophone, and drums.) RE: Ideas of questionable quality - BatElite - 06-13-2021 Add SPES-12 ammo to the trinket pool so peeps can spawn with that and not have a gun to use it with RE: Ideas of questionable quality - Mouse - 06-13-2021 (06-13-2021, 05:34 AM)BatElite Wrote: Add SPES-12 ammo to the trinket pool so peeps can spawn with that and not have a gun to use it with It works in riot shotguns though. RE: Ideas of questionable quality - TheRealFlapJackson - 06-13-2021 (06-13-2021, 06:18 AM)Mouse Wrote:(06-13-2021, 05:34 AM)BatElite Wrote: Add SPES-12 ammo to the trinket pool so peeps can spawn with that and not have a gun to use it with And flare guns. RE: Ideas of questionable quality - BatElite - 06-13-2021 (06-13-2021, 06:35 AM)TheRealFlapJackson Wrote:(06-13-2021, 06:18 AM)Mouse Wrote:(06-13-2021, 05:34 AM)BatElite Wrote: Add SPES-12 ammo to the trinket pool so peeps can spawn with that and not have a gun to use it with Guess we'll just have some lucky bartenders then. ¯\_(ツ)_/¯ RE: Ideas of questionable quality - HonkyDonky - 06-13-2021 A rare artifact that keeps teleporting in hostile martians after 1 minute of it's activation and the only way to stop it is to space it in time before the invasion get's too bad. Could shake artlab up a bit and make for some fun if the scientist activating it doesn't realize in time what that thing does or if he/she is too slow to space it before things kick into gear. It also should have some foreboding inscriptions so people can decide on their own if it might be worth researching it. RE: Ideas of questionable quality - NOOT - 06-13-2021 (06-13-2021, 08:41 AM)HonkyDonky Wrote: A rare artifact that keeps teleporting in hostile martians after 1 minute of it's activation and the only way to stop it is to space it in time before the invasion get's too bad. Could shake artlab up a bit and make for some fun if the scientist activating it doesn't realize in time what that thing does or if he/she is too slow to space it before things kick into gear. It also should have some foreboding inscriptions so people can decide on their own if it might be worth researching it.Perhaps just make warper artifact spawn a random (hostile?) mob at the location you are at when you are warped back. RE: Ideas of questionable quality - HonkyDonky - 06-13-2021 (06-13-2021, 09:57 AM)NOOT Wrote:(06-13-2021, 08:41 AM)HonkyDonky Wrote: A rare artifact that keeps teleporting in hostile martians after 1 minute of it's activation and the only way to stop it is to space it in time before the invasion get's too bad. Could shake artlab up a bit and make for some fun if the scientist activating it doesn't realize in time what that thing does or if he/she is too slow to space it before things kick into gear. It also should have some foreboding inscriptions so people can decide on their own if it might be worth researching it.Perhaps just make warper artifact spawn a random (hostile?) mob at the location you are at when you are warped back. Yeah that could work too. Though the idea of accidentally (or not) summoning a small alien invasion or maby not a full invasion but an alien scout squad of maby 3~5 hostile mobs could work and in case of an invasion there should be a timer between each wave that stops once the art is removed from the station. RE: Ideas of questionable quality - unfunnyperson - 06-13-2021 Make reagents from reclaimed people added to the cloning pods reagent deposit. RE: Ideas of questionable quality - BatElite - 06-14-2021 Here's one from discord yesterday: Mutantrace mutations should be able to backfire from low stability, which turns you into an appropriate critter. RE: Ideas of questionable quality - zjdtmkhzt - 06-14-2021 (06-13-2021, 10:07 AM)HonkyDonky Wrote:(06-13-2021, 09:57 AM)NOOT Wrote:(06-13-2021, 08:41 AM)HonkyDonky Wrote: A rare artifact that keeps teleporting in hostile martians after 1 minute of it's activation and the only way to stop it is to space it in time before the invasion get's too bad. Could shake artlab up a bit and make for some fun if the scientist activating it doesn't realize in time what that thing does or if he/she is too slow to space it before things kick into gear. It also should have some foreboding inscriptions so people can decide on their own if it might be worth researching it.Perhaps just make warper artifact spawn a random (hostile?) mob at the location you are at when you are warped back. I am very likely to add some hostile mobs to the container artifact pool, if I ever get to expanding it. RE: Ideas of questionable quality - NOOT - 06-14-2021 Add water sensors to fire alarms on water maps, so that when the water reaches a certain depth on the fire alarm tile, the firelocks are activated RE: Ideas of questionable quality - cyberTripping - 06-14-2021 (06-14-2021, 06:24 AM)NOOT Wrote: Add water sensors to fire alarms on water maps, so that when the water reaches a certain depth on the fire alarm tile, the firelocks are activated I believe this is how Oshan originally worked and it was removed for being annoying and unhelpful, but i could be misremembering. |