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Ideas of questionable quality - Printable Version

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RE: Ideas of questionable quality - Mouse - 08-09-2019

Oh boy I'm full of questionable ideas!

Rename the gold bars traders buy "purestrain gold" to differentiate between them and the valueless ones miners make.
Replace yetis with dopefish on Oshan.
Arming a canbomb during gang should result in the guy who sends the event messages gibbing you.
Typing "xyzzy" into the chatbar should print the message "Nothing happens."
Make nonhuman skulls make nonhuman skull masks.
If you emag a clown suit it should turn into miracle matter, or become made out of miraclium.
Roundstart Test Subject.  Starts in the monkey pen.  Better hope there's someone in medbay!
Oh no!  Stirstir forgot to order his Syndicate gear!  If only you could find his PDA and somehow learn the password to unlock it...


RE: Ideas of questionable quality - Frank_Stein - 08-18-2019

Space rats: The wasp equivalent to space mice


RE: Ideas of questionable quality - drWoof - 08-19-2019

(08-03-2019, 02:03 AM)Comrade f191 Wrote: The ability for the HoS to call for NT:SO (Not the same NT:SO as latejoin) Backup, this would alert any non-antag dead,along with anyone attempting to join for the next 5 minutes, with the option of respawning as a member of this NT:SO squad.

After 5 minutes everyone who was selected to join the squad spawns in a shuttle (Reskinned and edited nuke op shuttle?) and gets to collect the proper equipment before heading to the station via pod.
instead of arriving to station via pod, make it so that they instead arrive in a big blue nanotrasen police truck that comes out of a dark-blue portal that spawns in a random location on the station with some forewarning before it spawns, or the HoS can choose where to send it, and when it DOES arrive, the truck smashes through a few tiles before actually stopping and letting the NTSO members get out


RE: Ideas of questionable quality - Sov - 08-22-2019

CKey locator

Locates players by ckey. Comes preprogrammed with robust player ckeys. Cheap enough to buy alongside a deluxe mindslave implant


RE: Ideas of questionable quality - Superlagg - 08-22-2019

Help intentting past someone on a watery tile slips them.


RE: Ideas of questionable quality - Podrick Equus - 08-22-2019

Stowaway applies to cyborgs


RE: Ideas of questionable quality - Comrade f191 - 08-23-2019

A circuit board that could be connected to a human brain for wacky results....
The board would have several features: 1, Allows the AI to see through their eyes. 2, Allows the AI to hijack the players body and use it as a shell. 4, Forces the player under the AI Lawset. 5 Allows the player to communicate on the Robotics Channel.
These boards would cost an extremely large amount of resources to produce from the Robotics Fabricator, they could even possibly be a thing only stored in the AI Core with very limited numbers.

Implanting a Human with this board (Henceforth referred to as the 'Hive Board') would not be as simple as 'chuck this thing in their skull', you would need to gather several items, detailed below:
You will need: Human Brain, Scalpel, A Powercell of any type, A Station Bounced Radio, An AI Interface board and finally the 'Hive Board'.
You would craft it by doing the following:
1, Cut the brain in half by using the scalpel to create two separate hemispheres.
2, Attach the Powercell to the Left Hemisphere to create a Brain-Powercell Assembly
3, Attach the Station Bounced Radio to the Brain-Powercell Assembly to create a Brain-Powercell-SBRadio Assembly
4, Attach 'Hive Board' to the Brain-Powercell-SBRadio Assembly to a 'Hive Board'-Brain Assembly
5, Attach the AI Control Board to the 'Hive Board'-Brain Assembly
6, Attach wires to the 'Hive Board-Brain Assembly to complete it
7, Place the 'Hive Board'-Brain back inside its human body

The 'Hive Board' would likely have some sort of examine text like this:
"A Horrifying device that, when implanted into a human brain, brings the implantee under the AI Lawset and allows the AI to use them as a living Shell"


RE: Ideas of questionable quality - Studenterhue - 08-24-2019

forum idea: Instead of stars, we have bees  bee Sleeping bee fat and sassy space-bee a slightly ill greater domestic space-bee


RE: Ideas of questionable quality - Technature - 08-24-2019

Why are we not doing that?


RE: Ideas of questionable quality - Mouse - 09-01-2019

Riot Launchers, Grenade Launchers, and Rocket Launchers should be able to use potatoes as ammunition.


RE: Ideas of questionable quality - Comrade f191 - 09-01-2019

Oooooo.....maybe tomatoes while we're at it as well.


RE: Ideas of questionable quality - medsal15 - 09-08-2019

Mecha artifact. Allows you to control its guns and move around.



Let us do spiritualism and turn into ghosts, at the risk of having another ghost steal our body.


RE: Ideas of questionable quality - cyberTripping - 09-08-2019

(09-08-2019, 12:00 AM)medsal15 Wrote: Mecha artifact. Allows you to control its guns and move around.



Let us do spiritualism and turn into ghosts, at the risk of having another ghost steal our body.

Oh man I am super for spirit channeling. Open your body to possession, but have no say in who takes over. The thinking man's ouija board.


RE: Ideas of questionable quality - cyberTripping - 09-10-2019

does curare still work if ingested rather than injected? I dont see anything in the code that would prevent that, but I recently learned that its completely harmless unless it enters the bloodstream, which it cant properly do when digested


RE: Ideas of questionable quality - Slacker Magician - 09-10-2019

(09-10-2019, 08:10 PM)cyberTripping Wrote: does curare still work if ingested rather than injected? I dont see anything in the code that would prevent that, but I recently learned that its completely harmless unless it enters the bloodstream, which it cant properly do when digested

ingest != digested
Ingest can also be from pill reactions or IV bags, for example.

Digesting via food slowly moves the reagents to the bloodstream over time, sometimes enough to continue the reaction, other times it'll just reset the timer