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Sprites Post your sprites you made/stole for SS13 here!
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179 2,454 |
Kiki's Awesome Sprites
08-12-2024, 08:28 AM by KikiMofo |
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Good ideas! A happy place where we store ideas that have been good enough to be placed in game!
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635 7,855 |
Limit spooktober exclusiv...
10-06-2025, 09:00 PM by Studenterhue |
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Bad threads / terrible or unusable ideas! An unhappy place where we place ideas or threads that were saddening. Please do not repost the contents without major changes. We may also place threads in here that are fine on a basic level, but would cause issues (new atmos, etc.)
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286 3,355 |
more impactful borg emags
01-21-2025, 02:18 PM by Tarmunora |
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IDEA LIMBO Non coders (or even coders!) think this is a good idea - now it's up to the coders to decide!
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8 153 |
Rogue AIs
02-19-2013, 12:06 PM by mozi |
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Ideas & Suggestions
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| Server Cost Donation Support Squad | - | - | - | 01-29-2019, 01:09 PM | ||
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Matching space helmet for the Captain
01-03-2015, 04:08 PM
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14 | 8,235 |
10-05-2015, 09:19 PM Last Post: Archenteron |
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Hotwire the solars on the extended server
09-29-2015, 08:33 AM
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4 | 2,579 |
09-30-2015, 03:32 PM Last Post: Noah Buttes |
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Make DNA Injectors Small Items
01-08-2015, 08:17 AM
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2 | 2,329 |
01-08-2015, 06:54 PM Last Post: Silvercloud29 |
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More intuitive ID computer interface
02-18-2015, 07:10 AM
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5 | 3,002 |
02-18-2015, 07:15 PM Last Post: Frank_Stein |
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TelePacks
01-09-2015, 01:19 PM
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4 | 3,062 |
01-09-2015, 04:41 PM Last Post: APARTHEID |
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Destiny: Centcom Jobs
12-18-2015, 05:28 AM
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2 | 2,106 |
12-18-2015, 11:25 AM Last Post: Nnystyxx |
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Constructing AI Cores
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11-01-2014, 04:34 PM
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20 | 10,727 |
04-26-2015, 05:13 PM Last Post: BruiseCruise |
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"Loading area" for syndicate operativez
11-04-2014, 09:03 AM
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9 | 6,706 |
11-07-2014, 04:48 AM Last Post: DyssalC |
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Move Genetics over to Research
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12-09-2014, 09:30 AM
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48 | 23,101 |
12-15-2014, 07:16 AM Last Post: Frank_Stein |
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Making cyborgs appealing again
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02-22-2015, 05:32 PM
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59 | 27,160 |
03-09-2015, 09:25 AM Last Post: UrsulaMejor |
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Let the AI use the announcement computer
02-22-2015, 07:41 PM
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3 | 2,061 |
02-24-2015, 10:22 AM Last Post: Sundance |
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Chemistry request console
10-16-2015, 09:54 PM
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7 | 3,945 |
10-29-2015, 12:11 PM Last Post: Firebarrage |
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Anima'd Object Behavior
09-29-2014, 04:43 PM
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7 | 4,599 |
10-04-2014, 01:04 PM Last Post: DyssalC |
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Gurneys
12-11-2014, 07:16 AM
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8 | 4,660 |
12-12-2014, 12:20 PM Last Post: atomic1fire |
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Add telescience blocks on the mining Z-level
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08-19-2015, 03:14 AM
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33 | 16,667 |
08-28-2015, 09:28 AM Last Post: Naximous |
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Nerf the shit out of IV bags.
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03-04-2015, 07:44 PM
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15 | 7,710 |
03-05-2015, 11:27 AM Last Post: BaneOfGiygas |
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Secret recipes
12-19-2014, 07:08 AM
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7 | 4,924 |
01-04-2015, 08:42 PM Last Post: Silvercloud29 |
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Mining uranium
12-19-2014, 11:21 AM
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2 | 2,449 |
12-19-2014, 12:04 PM Last Post: Amuys |
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Add the glitch drone to the normal list of critters spawned
11-19-2014, 05:23 AM
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8 | 5,229 |
11-23-2014, 05:01 PM Last Post: OMJ |
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Craftable Conveyor Belts
11-22-2020, 06:20 AM
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2 | 1,929 |
11-23-2020, 01:32 PM Last Post: Bartimeus |
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A small change to the trick revolver
07-06-2021, 07:27 PM
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5 | 2,285 |
07-07-2021, 08:00 AM Last Post: unfunnyperson |
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Adding 'mute' to the traits menu
11-27-2020, 03:08 PM
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8 | 4,405 |
11-28-2020, 12:14 PM Last Post: Bartimeus |
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Current implementation of forensics and a possible rework
08-08-2023, 01:20 AM
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8 | 2,156 |
08-09-2023, 06:21 PM Last Post: glowbold |
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New team based antagonist - Scrappers
10-05-2022, 09:48 AM
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12 | 4,213 |
10-08-2022, 07:10 AM Last Post: Glamurio |
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New and interesting ideas for conspirator objectives
09-08-2020, 04:33 AM
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3 | 2,390 |
09-11-2020, 05:33 AM Last Post: Bartimeus |
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