Patches
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Important Threads
- Patch Forum Closure (0 Replies)
- A PSA regarding trusting the client, courtesy of SpyGuy (11 Replies)
- Want to learn how to code? (1 Reply)
Threads
- [Feature] power hammer/power pick use power cells (1 Reply)
- [Fix] Chemicompiler Heater (yet again) (0 Replies)
- [Feature] Better multitool/wirecutter interaction with vendors (0 Replies)
- [tweak] meatcleaver fairness patch (2 Replies)
- [Feature] Stops handcuffed people from blocking attacks/grabs. (8 Replies)
- Send to Gene Booth cancel fix (1 Reply)
- [feature + bugfix] A couple gun-related tweaks (2 Replies)
- Wavegun rework, plus killing doublehit bug, and also fixing stun weapon falloff (2 Replies)
- [Feature] Modular Cakes! (11 Replies)
- [Feature] Z O L D O R F (10 Replies)
- [Bugfix] Fixed kicks bypassing armor (1 Reply)
- [Feature]: Security Pouch And Powercell Changes (14 Replies)
- [Feature] cross-round bookshelves+bookshelves (2 Replies)
- [FEATURE] Syndicate Maid traitor kit (12 Replies)
- [Feature] Go Board :D (7 Replies)
- [Feature] Ghetto Recipe: Smoke (1 Reply)
- [Feature] fridge protects against nuke (5 Replies)
- [QoL/Feature] Silverware QoL and Plastic Silverware Visual Updates (Finalized) (10 Replies)
- [Feature] Buckling people to operating tables (5 Replies)
- Dimshift empowered effect + chem (1 Reply)
- [Feature] Time stopping!! (5 Replies)
- [Change] Lottery system now rewards SpaceBux (0 Replies)
- [Feature] Rockbox Ore Cloud Storage Device (18 Replies)
- [FEATURE] Medal patch (1 Reply)
- [feature] printing press and bookshelves (21 Replies)