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Wavegun rework, plus killing doublehit bug, and also fixing stun weapon falloff
#1
Yes, this really should have been separate patches, but shit happens.
Wavegun rework: newly designed experimental weaponry that increases in potency as the shots travel
Also includes a mode with a piercing shot that is only effective within a highly narrow range band, and an EMP wave mode

This should also kill the doublehit bug for good, even on piercing weapons

Finally, falloff for stun weapons over range was previously literally nonexistent - now stun weapons will actually fall off in power over distance like other projectiles (though floored to half their original strength)
PR

Sprites from flaborized!


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Wavegun rework, plus killing doublehit bug, and also fixing stun weapon falloff - by Tarmunora - 03-21-2020, 08:51 PM

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