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    Thread: Chaplain Rework Discussion/Suggestion Smackdown
Post: Re: Chaplain Rework Discussion/Suggestion Smackdow...

Sorry dudes, grad school and a job have dramatically lowered my "coderytime fuckabout" moments, plus the ideas I had proved surprisingly annoying to code. I have been poking my head in here to gauge t...
Daeren Ideas & Suggestions 132 68,404 10-28-2015, 10:00 PM
    Thread: Overheard On The Station (And Elsewhere)
Post: Re: Overheard On The Station (And Elsewhere)

The board spells out a message ... "wraith" Punished Ettore nods. The Ouija board comes to life! Living Ouija board charges at Punished Ettore! Punished Ettore says, "Oh boy." Living Ouija board ...
Daeren General Discussion 1,588 714,543 09-29-2015, 05:07 PM
    Thread: Admins Messing With Rounds - Please Vote
Post: Re: Admins Messing With Rounds - Please Vote

And here I was thinking I was probably fucking around a little too much these days.
Daeren General Discussion 168 80,606 08-16-2015, 02:54 PM
    Thread: "Face Mask"
Post: Re: "Face Mask"

Hufflaw Wrote: -- This is actually a good and fun idea. Skull-less and brainless heads are in game and so is replacing the head sprite. I guess I just posted this to show my support for this idea. --...
Daeren Ideas & Suggestions 45 20,009 05-29-2015, 03:28 PM
    Thread: Chaplain Rework Discussion/Suggestion Smackdown
Post: Chaplain Rework Discussion/Suggestion Smackdown

So, as many of you know, I have had an axe to grind for a long while about the chaplain being pointless and boring and shitty and more or less beneath the clown in terms of actual ability to do things...
Daeren Ideas & Suggestions 132 68,404 04-30-2015, 12:55 PM
    Thread: Leave behind a clipboard you never had when gibbing
Post: Re: Leave behind a clipboard you never had when gi...

Alright, so I went looking at this bug, got very confused, chatted with other coders, and figured out what was going on. When items are added to people at the start of the round, they're literally in...
Daeren Features 8 4,097 04-18-2015, 06:10 PM
    Thread: Retard Strength
Post: Re: Retard Strength

DyssalC Wrote: -- How very unfortunate for you. --
Daeren Bad threads / terrible or unusable ideas! 5 3,519 02-21-2015, 12:35 PM
    Thread: how do YOU like to traitor?
Post: Re: how do YOU like to traitor?

Gleefully capricious, murderous, inexplicably charming asshole. I usually get the surplus crate, or the old standby of voice changer/syndicate ID/whatever else to do gimmick shit. I usually complete...
Daeren General Discussion 61 24,045 02-01-2015, 10:32 AM
    Thread: Make genetic instability scale according to the mutations
Post: Re: Make genetic instability scale according to th...

I left anaerobic at -40 because I thought it made you immune to choking, but at the very least I'm almost sure it makes you completely immune to suffocation damage, in the same way there's a mutation ...
Daeren Ideas & Suggestions 34 12,352 01-22-2015, 04:09 PM
    Thread: Make genetic instability scale according to the mutations
Post: Re: Make genetic instability scale according to th...

I'm cleaning up the code for instability at the moment. I'm already seeing a few parts that are, on their own, likely leading to most of the problems people have. For instance, there's the chain react...
Daeren Ideas & Suggestions 34 12,352 01-21-2015, 12:35 PM
    Thread: Chemistry shutter button missing (Daeren?)
Post: Re: Chemistry shutter button missing (Daeren?)

Grayshift Wrote: -- Noticed the control button for the chemistry shutters went missing. I'm not sure if it went away as part of Daeren's medbay remodel, but it's just gone poof. Not even hiding under...
Daeren Resolved 2 1,318 01-20-2015, 02:06 PM
    Thread: Let the AI use vox whenever it wants
Post: Re: Let the AI use vox whenever it wants

It had a cooldown when AI could use vox initially, and that didn't stop people from solely using it to say WOOP WOOP ASS DAY WOOP WOOP ASS DAY WOOP WOOP ASS DAY WOOP WOOP ASS DAY WOOP WOOP ASS DAY WOO...
Daeren Ideas & Suggestions 31 10,938 01-20-2015, 02:05 PM
    Thread: How2Tarot
Post: Re: How2Tarot

Do note that a lot of Tarot cards have slightly different meanings depending on who's interpreting them or writing them up, especially when you read them contextually with nearby cards in a spread. In...
Daeren General Discussion 10 5,058 01-19-2015, 04:09 PM
    Thread: [MAJOR UPGRADE][[ROBOTICS]] Cybernetic Augments
Post: Re: [MAJOR UPGRADE][[ROBOTICS]] Cybernetic Augment...

Aight, so this is my to-do list in the code, partially stolen from an old to-do list from BurntCornMuffin, chats with Haine, and my own ideas, but here goes the basic skeleton of what I want to do. ...
Daeren Ideas & Suggestions 43 15,478 01-19-2015, 03:51 PM
    Thread: Make genetic instability scale according to the mutations
Post: Re: Make genetic instability scale according to th...

The genetic instability was not my implementation but from my experiences it was a bit overkill. I might chat with ISN about it or see what I can do.
Daeren Ideas & Suggestions 34 12,352 01-19-2015, 03:44 PM
    Thread: Vocabulary suggestions for VOX!
Post: Re: Vocabulary suggestions for VOX!

Prepare, ready.
Daeren Ideas & Suggestions 206 124,378 01-19-2015, 03:40 PM
    Thread: Missing security cameras.
Post: Re: Missing security cameras.

Kirex Wrote: -- Since medbay got renovated, there are cameras missing in genetics, the monkey pen and the surgery room. There's also a floating camera on the table in the surgery room. -- Fixed.
Daeren Resolved 2 1,437 01-18-2015, 01:27 PM
    Thread: New genetics medical intercom obscured by grille
Post: Re: New genetics medical intercom obscured by gril...

Fixed.
Daeren Resolved 2 1,464 01-18-2015, 01:26 PM
    Thread: [MAJOR UPGRADE][[ROBOTICS]] Cybernetic Augments
Post: Re: [MAJOR UPGRADE][[ROBOTICS]] Cybernetic Augment...

I am actively planning on augments/surgery overhaul being the first major project I tackle once I'm comfortable enough with the code, as a heads up.
Daeren Ideas & Suggestions 43 15,478 01-18-2015, 10:20 AM
    Thread: MSDOS CREW: let's play and chat about games @ archive.org
Post: Re: MSDOS CREW: let's play and chat about games @ ...

MOTHER FUCKIN CHEX QUEST :pcgaming:
Daeren General Discussion 7 4,442 01-12-2015, 01:35 PM
    Thread: SS13 TV Show Idea
Post: Re: SS13 TV Show Idea

Anticheese Wrote: -- There already is a SS13 TV show, and it is called Sealab 2021. --
Daeren General Discussion 14 6,381 01-05-2015, 05:57 PM
    Thread: Wormholes
Post: Re: Wormholes

I reverted a change I made to the code that may SOMEHOW have been to blame. The medal code for Jimi Heselden is/was in the sound code because there was an Entering proc for moving into a different typ...
Daeren Resolved 2 1,751 01-05-2015, 02:09 PM
    Thread: help a cogwerks to not be homeless
Post: Re: help a cogwerks to not be homeless

I want to thank everybody so much for their support of a very cool dude. I'm paying my way through grad school but I figure helping a bro out is worth at least as much as a special edition of some dum...
Daeren General Discussion 34 14,833 11-25-2014, 07:10 PM
    Thread: Favorite Items
Post: Re: Favorite Items

Either a russian revolver pie, or the clown suit as a whole. Honk honk.
Daeren General Discussion 33 13,306 10-09-2014, 10:14 AM
    Thread: vending machines follow you across the room to land on you
Post: Re: vending machines follow you across the room to...

Xeram Wrote: -- I think we should take the ISaidNo approach to this problem. ISaidNo Wrote: -- i will punch anyone who tries to fix this -- --
Daeren Features 4 2,787 09-08-2014, 03:49 PM