Cogmap2 - Small security outpost - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: General Discussion (https://forum.ss13.co/forumdisplay.php?fid=7) +--- Thread: Cogmap2 - Small security outpost (/showthread.php?tid=14395) |
Cogmap2 - Small security outpost - GORE - 04-26-2020 This seems to be quite awkward. Unsure whether to post this here as the bug forum is locked? RE: Cogmap2 - Small security outpost - Drago156 - 04-26-2020 Right, I'm still not quite sure why wall mounted rechargers were ever added considering they never see use since sec is already chalk full of rechargers and racks. RE: Cogmap2 - Small security outpost - GORE - 04-26-2020 I usually use them to charge my two tasers and one stun baton at once. I'd just rather see them wall mounted chargers in the hallways. Like...sec-off puts his gear in there and then the clown steals it. Perhaps they should even charge slower than the normal chargers? A mediocre charger open to the public? RE: Cogmap2 - Small security outpost - UrsulaMejor - 04-26-2020 There's a "bug report" button in-game you can use to report bugs now. It's at the top right, next to the wiki, map, and forum buttons RE: Cogmap2 - Small security outpost - Sundance - 04-26-2020 Suggestion if mapper is looking for a nice fix to this: - Remove wall mounted charger from the cog2 sec outpost. - Offset the shutter buttons on the table in the picture to the right or left (instead of directly centered) - Place table charger in the free space on the table. Wall mounted chargers should only be really used on south facing walls, otherwise you'll get scenarios such as this. RE: Cogmap2 - Small security outpost - Superlagg - 04-30-2020 Wash your beard, I can smell it from here. |